Ah, a page for parents.
To answer some basic questions, if you haven’t found them elsewhere on our website.
Murder By Six live events do not encourage children to attend. I have been asked numerous times if we run children events or parties. The answer is no. Your money would be better spent in other ways, for one. Second, “Murder” is in the name of our company. It is up to each parent to decide what their child can handle at what age. We do not get involved with that. Fifteen is the youngest we would encourage someone to be at one of the Live events.
A Zombie event, well, maybe as young as 14.
The exception to this is our board games, card games, and RPG’s. Either to buy for at home use or in a live event that is not a murder game. Again, it is parents’ discretion.
What I am passionate about is getting kids of an appropriate age into Role Playing Games. If you want your kids to be better at reading, math, physics, science, complex problem solving skills, patience, turn-taking, and (while we love our video games, too) do more than grunt at the tv, point and click a button to watch something blow up, get them into Role Playing Games. Geeks to the Rescue.
RPG’s mean reading. Math. Those two skills will improve over time. Rolling dice isn’t just rolling dice. Players frequently have to add them together and look up in a table what the result will be, or part of the result. Books contain indices, table of contents, chapters, headings, connected paragraphs, foot notes, reference points. All the same structures as research papers they will have to write in eighth grade and higher. What’s more is that most RPG’s have more than one book. Readers will have to read parts of more than one and put them together. How does a reference in Book A effect the storyline choices in Book B?
How to handle cash money, instead of simply handing over a credit card. More math. Currency exchange. What happens if there are no banks.
Science, depending on what genre is played, can waken in the mind of any RPG player. Chemistry, mining, metal craft, plumbing, cooking. Do you want your kids to know where their food comes from, other than the grocery store? Gear and steam technology that came out of the Renaissance Era and built the Industrial Age. All of that begins to come to life as people “touch” and “use” tools that aren’t based on a computer. Or, if you are playing Space Cowboys, what those computers can do.
A love of history, architecture, design. All of these things come to life in role playing games. Imagination set aflame to create and live in a world of infinite possibilities with multiple outcomes that are equally as good or bad and have different results.